{"id":1226,"date":"2026-08-20T09:47:05","date_gmt":"2026-08-20T09:47:05","guid":{"rendered":"https:\/\/personalizedcomics.com\/blog\/motion-lines-in-comics\/"},"modified":"2026-08-20T09:47:07","modified_gmt":"2026-08-20T09:47:07","slug":"motion-lines-in-comics","status":"publish","type":"post","link":"https:\/\/personalizedcomics.com\/blog\/motion-lines-in-comics\/","title":{"rendered":"Motion Lines in Comics: The Complete Visual Guide"},"content":{"rendered":"<p>Most advice about motion lines in comics starts with a neat assumption: draw a few streaks behind a moving figure and every reader will understand the action. That assumption is convenient, but it isn&#039;t quite right. <strong>Motion lines are learned visual conventions<\/strong>, not universal signals that every viewer decodes in exactly the same way.<\/p>\n<p>A reader familiar with manga may read a dense field of parallel lines as rapid travel, while another reader may see decoration, speed, or even an unclear background. A punch surrounded by sharp bursts can feel immediately forceful to one audience and overly theatrical to another. The drawing matters, but so does the visual language the reader has learned.<\/p>\n<p>That distinction changes how you design a panel. You aren&#039;t merely adding lines to make an image look energetic. You&#039;re choosing a line family, direction, density, attachment point, and style vocabulary that tells the reader how to interpret movement. The most effective motion lines in comics guide the eye while preserving the action&#039;s subject, path, and emotional weight.<\/p>\n<h2>Why Motion Lines Are a Learned Convention<\/h2>\n<p>A punch panel offers a useful test. Draw a fist moving toward the viewer, then place several tapered strokes behind the arm. Many experienced comics readers will infer the direction immediately. They may recognize the strokes as a path, a burst of force, or an acceleration cue because they&#039;ve encountered similar marks across comics, animation, games, and visual media.<\/p>\n<p>That interpretation isn&#039;t purely instinctive. A <strong>2024 review of motion-line research<\/strong> found developmental, proficiency, and cross-cultural differences that support the idea that these marks function as graphical conventions people learn and store in a visual lexicon. The evidence challenges the popular idea that a line trailing behind an object has one fixed meaning for every viewer. The review in <em>Cognitive Science<\/em> is especially relevant to creators working for international audiences or using AI-assisted comic tools.<\/p>\n<h3>The reader brings part of the grammar<\/h3>\n<p>A comics reader learns to connect marks with events. Repeated exposure teaches them that a curved stroke may indicate a turn, a cluster near a fist may indicate impact, and faint duplicates may indicate an afterimage. Genre then modifies the meaning. A manga reader may expect a spacious speed field around a character, while a noir reader may look for a single angled gesture inside a restrained composition.<\/p>\n<p>That doesn&#039;t mean a viewer unfamiliar with comics can&#039;t understand movement. It means <strong>clarity depends on context<\/strong>. Body posture, panel sequence, object placement, and line direction work together. If the figure&#039;s pose contradicts the streaks, or if the marks point away from the apparent destination, even an experienced reader may hesitate.<\/p>\n<blockquote>\n<p><strong>Practical rule:<\/strong> Treat every motion line as part of a sentence. The character is the subject, the action is the verb, and the lines clarify the route or force.<\/p>\n<\/blockquote>\n<h3>Why this matters for style and AI<\/h3>\n<p>Style selection isn&#039;t a surface decision. It determines which visual conventions your page will activate. A style that uses thin, abundant lines may support speed and flow, while a style built around heavy contours and stark bursts may make impact feel more important than travel.<\/p>\n<p>AI-generated comics introduce another layer. A generator can produce attractive streaks that don&#039;t quite agree with the character&#039;s pose or trajectory. If you ask only for \u201cdynamic energy,\u201d the result may contain marks that look lively but communicate little. Better instructions name the line family, direction, density, and focal point.<\/p>\n<p>Mastering motion lines therefore means developing <strong>audience literacy awareness<\/strong>. Ask not only, \u201cDoes this look fast?\u201d Ask, \u201cWho is expected to read this mark, and what visual dialect have I chosen for them?\u201d<\/p>\n<h2>A Short Visual History of Motion Lines<\/h2>\n<p>The visual idea behind motion lines predates modern comics. Artists used repeated marks, hatching, and streaks to suggest movement long before panels and speech balloons became standard. The historical record places visual streaks suggesting motion as early as the <strong>16th century<\/strong>, while the technique of showing objects moving through air became more common during the <strong>1870s<\/strong>, when artists including Wilhelm Busch and Adolphe Willette employed it. <a href=\"https:\/\/en.wikipedia.org\/wiki\/Motion_lines\">The history of motion lines<\/a> also identifies Ernest Montaut as an important figure in popularizing speed lines during the early automotive and aviation era.<\/p>\n<p>Those subjects helped transform movement into spectacle. Cars, airplanes, and racing scenes gave artists a reason to exaggerate velocity, and commercial illustration rewarded instantly readable action. Posters and pulp covers pushed lines toward bold graphic shorthand, creating an aesthetic bridge to later superhero imagery.<\/p>\n<p>Sequential artists then adapted the device to the needs of storytelling. A static printed image can&#039;t move, so the artist must make the path visible. Parallel streaks, directional arcs, and impact bursts let one frozen panel imply what happened just before and what the viewer should expect next.<\/p>\n<p>The technique became especially prominent in manga, where speed fields, background lines, and tightly controlled panel compositions developed into a flexible visual vocabulary. Digital drawing tools inherited those conventions through brushes, vector layers, perspective rulers, and blur effects. AI image systems inherit them too, often reproducing familiar style patterns without understanding why a particular line belongs in a particular place.<\/p>\n<p><figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/personalizedcomics.com\/blog\/wp-content\/uploads\/2026\/08\/motion-lines-in-comics-motion-types.jpg\" alt=\"An infographic showing four types of comic motion lines: speed, action, tremor, and ghost lines.\" \/><\/figure><\/p>\n<p>A large empirical study shows how strongly medium and tradition affect usage. Researchers examined <strong>21,493 comic panels across 223 titles in 10 manga magazines<\/strong> and found motion lines in about <strong>40%<\/strong> of the panels, compared with <strong>5.2% of 16,541 animation shots from 54 half-hour television programs<\/strong>. Some titles used motion lines in as many as <strong>87% of their panels<\/strong>. <a href=\"https:\/\/kaken.nii.ac.jp\/en\/file\/KAKENHI-PROJECT-25540170\/25540170seika.pdf\">The study&#039;s published report<\/a> makes the broader lesson clear: motion lines aren&#039;t a universal amount of visual seasoning. Different media and traditions build different expectations around them.<\/p>\n<h2>The Four Families of Motion Lines and What They Do<\/h2>\n<p>Before drawing, identify the event your panel must communicate. Is the character traveling, striking, vibrating, or leaving an afterimage? A line can look attractive and still be the wrong tool if it doesn&#039;t match the event.<\/p>\n<p><figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/personalizedcomics.com\/blog\/wp-content\/uploads\/2026\/08\/motion-lines-in-comics-geometry-density.jpg\" alt=\"An infographic showing how different types of motion lines communicate speed and movement in comic illustration.\" \/><\/figure><\/p>\n<h3>Speed lines pull the eye along a route<\/h3>\n<p>Speed lines are usually parallel or radial streaks placed behind a moving subject. A runner crossing from left to right might have long, mostly horizontal lines extending behind the body. A vehicle accelerating toward the foreground might sit inside lines that converge around its direction of travel.<\/p>\n<p>Their main job is <strong>trajectory<\/strong>. They tell the reader where the subject is going and can make a panel feel expansive, urgent, or cinematic. Keep the figure readable by interrupting or masking lines where they would compete with the face, hands, or important costume details.<\/p>\n<h3>Action lines sell force at contact<\/h3>\n<p>Action lines, often called impact lines, gather around the point where something happens. A fist striking a jaw may receive a compact starburst. A sword hitting a shield may produce sharp radiating strokes from the collision point. These marks don&#039;t need to show a long path because the story&#039;s emphasis is the instant of contact.<\/p>\n<p>Their emotional effect is <strong>force and shock<\/strong>. Short, angular marks generally feel more abrupt than long flowing arcs. Place the center of the burst exactly where the action lands. If the burst floats beside the contact point, the reader may interpret it as a separate explosion or sound effect.<\/p>\n<h3>Trailing lines preserve the recent path<\/h3>\n<p>Trailing lines curve or wave behind a limb, cape, thrown object, or body. A character swinging a staff might leave a curved line that follows the staff&#039;s arc. A tossed scarf can receive a lighter trail that shows how fabric continues after the body changes direction.<\/p>\n<p>These marks communicate <strong>momentum and continuity<\/strong>. They help the reader reconstruct the invisible path between positions. Use a line that begins near the moving object and tapers toward the space it has just crossed. If the trail points toward the wrong side of the panel, the motion becomes ambiguous.<\/p>\n<p>For related guidance on pairing visual action with lettering, see this resource on <a href=\"https:\/\/personalizedcomics.com\/blog\/sound-effects-in-comics\/\">sound effects in comics<\/a>.<\/p>\n<h3>Blur and ghost lines suggest vibration or afterimage<\/h3>\n<p>Blur lines repeat or soften an object&#039;s contour. They work well for a vibrating phone, a trembling hand, a rapidly rotating fan, or a character moving so quickly that a faint duplicate remains behind. Unlike a clean travel trail, these marks often sit close to the silhouette.<\/p>\n<p>Their emotional effect depends on context. A vibrating object can feel comic, nervous, unstable, or powerful. A faint duplicate can suggest speed, disorientation, or supernatural movement. Keep the primary contour dominant. If every contour has equal weight, the reader may not know which position is current.<\/p>\n<p>A useful diagnostic question applies to all four families:<\/p>\n<blockquote>\n<p><strong>What must the reader understand first, the destination, the impact, the path, or the instability?<\/strong><\/p>\n<\/blockquote>\n<p>Choose the line family that answers that question. Don&#039;t combine every family merely because the panel contains action. Selective marks create a clearer visual hierarchy.<\/p>\n<h2>Geometry Density and Pacing How Lines Carry Speed<\/h2>\n<p>Motion lines carry information through geometry. <strong>Long parallel streaks<\/strong> tend to support continuous travel. <strong>Radiating lines<\/strong> focus attention on a center and suggest force moving outward. <strong>Curved arcs<\/strong> imply turning, spinning, swinging, or a change in direction. The line&#039;s relationship to the figure matters as much as its shape.<\/p>\n<p>A line attached to a moving limb can lead the eye from the shoulder through the elbow and toward the hand. A detached line in open space can establish atmosphere or a moving-camera impression. Cross-cultural and corpus research indicates that line length, number, arrangement, and density can influence perceived direction and speed. The research also distinguishes lines that mark explicit paths from marks associated with more implicit movement. <a href=\"http:\/\/arno.uvt.nl\/show.cgi?fid=161600\">This corpus research on motion-line geometry<\/a> supports treating line design as an adjustable parameter, not a fixed symbol.<\/p>\n<h3>Density controls emphasis<\/h3>\n<p>Sparse marks leave room for the reader to complete the action. A few separated strokes behind a walking figure may feel light and controlled. A packed field of lines can make a charge, tunnel, or attack feel overwhelming. Density also changes the amount of visual noise competing with the character.<\/p>\n<p>Don&#039;t think of density as a simple scale from weak to strong. A dense field behind a face can bury expression, while the same density around an empty background can create a forceful transition. Place the busiest marks where you want the eye to feel pressure, then protect the panel&#039;s narrative information with quieter areas.<\/p>\n<h3>Attachment controls viewpoint<\/h3>\n<p>When marks follow the body&#039;s perspective, the reader feels close to the action. When lines attach to the background, the effect can shift toward a moving-camera impression. A stationary character surrounded by background streaks may appear still while the world rushes past. That distinction can change the emotional reading from \u201cthe hero is moving\u201d to \u201cthe hero is bracing against movement.\u201d<\/p>\n<p>Page pacing emerges from these choices. Adjacent panels can move from open space to compressed streaks, from straight lines to curves, or from a single impact burst to silence. The transition tells the reader whether time is stretching, snapping forward, or stopping.<\/p>\n<p><figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/personalizedcomics.com\/blog\/wp-content\/uploads\/2026\/08\/motion-lines-in-comics-drawing-process.jpg\" alt=\"A comparison chart showing the step-by-step process of creating motion lines in traditional versus digital art workflows.\" \/><\/figure><\/p>\n<p>Experimental work in visual narrative gives this practical approach stronger support. Motion lines can improve comprehension of motion events by clarifying direction and cueing a traversed path, with the effect influenced by the reader&#039;s comics experience. <a href=\"https:\/\/pmc.ncbi.nlm.nih.gov\/articles\/PMC4376351\/\">The experimental discussion of motion-event comprehension<\/a> suggests a useful production habit: if an action is fast or ambiguous, make the route visibly legible before adding stylistic flourishes.<\/p>\n<h2>Drawing Motion Lines in Traditional and Digital Workflows<\/h2>\n<p>The production method changes, but the order of decisions should remain stable. First establish the action and its direction. Then choose the mark, control its weight, and test whether the panel still reads at a small size.<\/p>\n<p><figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/personalizedcomics.com\/blog\/wp-content\/uploads\/2026\/08\/motion-lines-in-comics-drawing-process-1.jpg\" alt=\"An infographic illustrating traditional and digital workflows for drawing motion lines in action figure illustrations.\" \/><\/figure><\/p>\n<h3>Traditional workflow<\/h3>\n<p>Start with a light pencil pass. Draw the character, the destination, and the invisible path between them before committing to streaks. For a swinging arm, sketch the arc through the hand. For a running figure, mark the direction of the torso and hips so the lines reinforce the pose instead of contradicting it.<\/p>\n<p>Move to ink with a flexible nib or brush pen. A tool such as the <strong>Kuretake Zig brush pen<\/strong> can produce a variable stroke, but test the ink flow on scrap paper first. Pull strokes away from your body to help maintain a consistent taper, and use a ruler with a slightly lifted edge when you need selective straight lines without smearing the page.<\/p>\n<p>Keep the marks subordinate to the focal figure. Ink the body first, add the motion lines afterward, and erase only once the ink has dried. Over-rendering is a common trap. If the movement reads with a restrained set of lines, more marks may weaken rather than strengthen the panel.<\/p>\n<h3>Digital workflow<\/h3>\n<p>Create a dedicated motion-line layer. A vector layer in <strong>Clip Studio Paint<\/strong> allows you to adjust or delete strokes without damaging the character art. In <strong>Procreate<\/strong>, a separate layer and a tapered brush with pen-pressure response provide similar control, although the editing options differ.<\/p>\n<p>Use a ruler tool for perspective streaks and a curve guide for arcs. Add blur or layer effects only after the structural marks work. Filters can soften or duplicate a line, but they can&#039;t repair a confused direction. Keep the effect pass separate so you can reduce opacity around faces and hands.<\/p>\n<p>For broader page construction ideas, compare these methods with a guide to <a href=\"https:\/\/personalizedcomics.com\/blog\/drawing-comic-book-style\/\">drawing in comic book style<\/a>.<\/p>\n<h3>A small-size legibility check<\/h3>\n<p>Before final inking or exporting, shrink the page. At thumbnail size, ask:<\/p>\n<ul>\n<li><strong>Subject:<\/strong> Can you identify the moving object immediately?<\/li>\n<li><strong>Direction:<\/strong> Does the line flow agree with the pose?<\/li>\n<li><strong>Hierarchy:<\/strong> Is the focal action stronger than the background?<\/li>\n<li><strong>Convention:<\/strong> Does the chosen style support the intended reader?<\/li>\n<li><strong>Restraint:<\/strong> Can you remove marks without losing the event?<\/li>\n<\/ul>\n<p>If the answer to the final question is yes, remove them. Motion lines should clarify movement, not prove that the artist knows how to draw speed.<\/p>\n<h2>Style Differences Between Manga American and Noir<\/h2>\n<p>The same punch can produce three different readings depending on the surrounding visual dialect. Manga may surround the action with fine parallel strokes and compressed backgrounds. American superhero art may center a thick impact burst on the body. Noir may reduce the event to a sharp diagonal gesture and a large field of shadow.<\/p>\n\n<figure class=\"wp-block-table\"><table><tr>\n<th>Style<\/th>\n<th>Typical Line Treatment<\/th>\n<th>Density and Context<\/th>\n<th>Reader Effect<\/th>\n<\/tr>\n<tr>\n<td>Manga<\/td>\n<td>Thin, tapered parallel lines, curved trails, and occasional afterimages<\/td>\n<td>Often controlled around the figure, with strong use of open or high-contrast backgrounds<\/td>\n<td>Flow, acceleration, emotional intensity, or subjective speed<\/td>\n<\/tr>\n<tr>\n<td>American superhero<\/td>\n<td>Bold contour streaks, radiating impact bursts, and forceful foreshortening<\/td>\n<td>Dense near the body or collision point, with graphic emphasis<\/td>\n<td>Power, shock, and heightened physical drama<\/td>\n<\/tr>\n<tr>\n<td>Noir<\/td>\n<td>Sparse diagonals, smoke trails, rain marks, and shadow patterns<\/td>\n<td>Restrained, with negative space carrying much of the tension<\/td>\n<td>Hesitation, menace, atmosphere, and measured pacing<\/td>\n<\/tr>\n<\/table><\/figure>\n<p>Manga conventions often make the path feel continuous. The lines may hug a limb, bend around a body, or extend across a broad background. Their delicacy can preserve facial expression while still making the action feel rapid.<\/p>\n<p>American superhero conventions tend to give impact a louder visual voice. A punch may receive a burst that competes with the figure on purpose, because the panel wants the reader to feel the collision as a graphic event. Thick contour lines and exaggerated perspective reinforce that emphasis.<\/p>\n<p>Noir works through subtraction. A cigarette smoke trail can be the only moving line in a quiet room. Slanted blind shadows can create repeated directional beats without showing a literal moving object. The style&#039;s restraint makes every mark carry more responsibility.<\/p>\n<p>These aren&#039;t rigid rules. They&#039;re expectations readers may have learned through exposure. A creator can break them, but the break works best when the surrounding page provides enough evidence for the intended reading. A useful reference for choosing a broader visual dialect is this overview of <a href=\"https:\/\/personalizedcomics.com\/blog\/different-comic-art-styles\/\">different comic art styles<\/a>.<\/p>\n<h2>Common Mistakes and How to Fix Them<\/h2>\n<p>Most motion-line problems aren&#039;t drawing problems. They&#039;re <strong>grammar problems<\/strong>. The marks may be smooth and attractive, yet the reader still can&#039;t tell what moved, where it went, or what received the force.<\/p>\n\n<figure class=\"wp-block-table\"><table><tr>\n<th>Mistake<\/th>\n<th>What It Looks Like<\/th>\n<th>Fix<\/th>\n<\/tr>\n<tr>\n<td>Density overload<\/td>\n<td>The hero disappears inside a wall of streaks<\/td>\n<td>Remove lines from the face, hands, and key silhouette. Keep the strongest cluster near the action<\/td>\n<\/tr>\n<tr>\n<td>Geometry confusion<\/td>\n<td>Straight travel lines surround a turning or spinning object<\/td>\n<td>Replace some streaks with an arc that follows the actual path<\/td>\n<\/tr>\n<tr>\n<td>Placement drift<\/td>\n<td>Trailing marks point away from the apparent destination<\/td>\n<td>Draw the invisible route first, then align every trail with that route<\/td>\n<\/tr>\n<tr>\n<td>Style mismatch<\/td>\n<td>A quiet noir panel contains a loud superhero burst<\/td>\n<td>Replace the burst with a restrained diagonal, smoke trail, or shadow rhythm<\/td>\n<\/tr>\n<\/table><\/figure>\n<h3>Diagnose the panel before redrawing<\/h3>\n<p>Start by covering the motion lines with a piece of paper. If the body pose already suggests a direction, add only enough marks to reinforce it. If the pose itself is unclear, lines won&#039;t solve the underlying construction.<\/p>\n<p>Next, identify the focal point. A hero swing buried under streaks loses its subject because the eye has too many competing paths. Reduce the marks near the face and hands, then let the lines grow more active in the surrounding negative space.<\/p>\n<p>Finally, compare the marks with the selected style. A line can be technically accurate and still feel wrong because its weight, spacing, or drama belongs to another visual dialect.<\/p>\n<blockquote>\n<p><strong>Redraw once for meaning, then redraw for style.<\/strong> Combining both passes often makes creators preserve decorative marks that don&#039;t serve the action.<\/p>\n<\/blockquote>\n<p>Use this checklist across a page:<\/p>\n<ul>\n<li><strong>Direction:<\/strong> Do the marks agree with the body&#039;s movement?<\/li>\n<li><strong>Origin:<\/strong> Can you tell where the action began?<\/li>\n<li><strong>Destination:<\/strong> Can you tell where it ends?<\/li>\n<li><strong>Priority:<\/strong> Does the subject remain readable?<\/li>\n<li><strong>Consistency:<\/strong> Do neighboring panels use compatible visual grammar?<\/li>\n<li><strong>Audience:<\/strong> Is the convention appropriate for the intended readers?<\/li>\n<\/ul>\n<h2>Putting It Together in PersonalizedComics<\/h2>\n<p>A reliable AI-assisted workflow begins with style, not with a vague request for energy. Choose a base visual language that matches the genre and the audience&#039;s likely expectations. A manga-oriented action scene may need fine, directional speed fields, while a noir scene may work better with sparse diagonals and carefully protected negative space.<\/p>\n<p>Then write prompts that describe the actual mechanics. \u201cDynamic chase\u201d gives a generator room to produce attractive but disconnected marks. A more useful instruction names the subject, direction, line family, and hierarchy:<\/p>\n<ul>\n<li><strong>Chase scene:<\/strong> \u201cA cyclist racing from left to right through a narrow city street, long parallel speed lines trailing behind the bicycle, sparse lines across the face, clear forward trajectory, background motion suggesting a moving camera.\u201d<\/li>\n<li><strong>Punch impact:<\/strong> \u201cA close-up punch landing on the opponent&#039;s shoulder, compact angular impact lines centered exactly at contact, strong foreshortening, no streaks covering either face.\u201d<\/li>\n<li><strong>Quiet contrast panel:<\/strong> \u201cA character standing still in an empty hallway, no motion lines around the body, one faint background drift mark outside the figure to make the stillness feel deliberate.\u201d<\/li>\n<\/ul>\n<h3>Finish for clarity<\/h3>\n<p>AI-generated marks often need a light manual pass. Check whether a trail begins at the moving object, whether an impact burst sits on the collision point, and whether the lines obscure dialogue or facial expression. Mute background streaks when they compete with the action. Darken or sharpen the focal mark when the reader needs to understand one specific event.<\/p>\n<p>PersonalizedComics can generate complete comic pages with panels, speech bubbles, sound effects, and narration from ideas and uploaded photos, while its page-layout capability arranges visual elements for comic scenes. Its style choices include manga, classic American, graphic novel, noir, watercolor, cyberpunk, retro pop, and fantasy, so the line vocabulary can begin with a genre-appropriate foundation rather than a blank page.<\/p>\n<p>The final decision should follow a repeatable pattern: <strong>choose the audience, choose the style, name the movement, specify the line family, control density, then inspect the page at thumbnail size<\/strong>. If the marks look impressive but the route remains unclear, revise the prompt or edit the page. A learned convention becomes useful when you control it intentionally.<\/p>\n<hr>\n<p>PersonalizedComics lets you turn photos and story ideas into illustrated comic pages, with multiple professional styles and a credit-based workflow that doesn&#039;t require a subscription. Visit <a href=\"https:\/\/personalizedcomics.com\">PersonalizedComics<\/a> to test a motion-line vocabulary for your next chase, impact scene, or quiet visual beat, then refine the generated page with the same clarity checks you use at the drawing desk.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most advice about motion lines in comics starts with a neat assumption: draw a few streaks behind a moving figure and every reader will understand the action. That assumption is convenient, but it isn&#039;t quite right. Motion lines are learned visual conventions, not universal signals that every viewer decodes in exactly the same way. A&#8230;<\/p>\n","protected":false},"author":1,"featured_media":1225,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false,"_kad_post_classname":"","footnotes":""},"categories":[1],"tags":[386,477,476,474,475],"class_list":["post-1226","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-comic-art-techniques","tag-comic-panel-design","tag-manga-motion-lines","tag-motion-lines-in-comics","tag-speed-lines-drawing"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Motion Lines in Comics: The Complete Visual Guide<\/title>\n<meta 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